![]() Different enemies require different tactics some enemies cannot be leashed, some need to be kicked before they can be killed, some can only be killed by hitting weak spots. As the campaign progresses, the enemy variety (and difficulty) increases. The seven acts will probably take you between 5-10 hours to complete, but you'll want to go back for more if only to unlock new skillshots and grab the two sets of collectibles that are scattered throughout the varied and lush atmospheres. The Bulletstorm campaign retains its incredible pace and fun forums for shooting. This system creates a wonderful symbiosis - the better your skill at killing, the more toys you get. Executing Skillshots rewards you with skillpoints that can be used at Dropkits for upgrading weapons and buying ammunition. On a pure fun basis, few games in the genre can compete with conducting a full symphony of destruction by pairing all of your powers and weapons together (along with some delightful environmental hazards) to rack up points. With the leash, slide, and boot setting up your shots, and an armory of seven different weapons to choose from (each with an alternate, "Charged" firing mode), the options of slaying enemies are only limited by your imagination.īulletstorm has a database of over 130 different Skillshots to test your combat prowess. If you don't fancy using the Leash (but let's be honest, it should), you can also slide into or kick enemies, launching them off their feet in slow motion. The Leash is also upgraded with a Thumper that empowers you to send enemies and objects up into the sky, also in slow motion, so that you can line up multiple, precise shots. As enemies and objects get close to you, they enter slow motion, giving you ample time to line up shots to the head, butt, or testicles as you see fit. For starters, you're equipped with a Leash that is capable of pulling enemies and objects to you from across the screen. Even better, the game endows you with a full chest of the tools for merry-making mayhem. Let's get wasted!īulletstorm encourages you to "kill with skill" using Skillshots to reward you for creative slaying. With Gearbox at the publishing helm of Bulletstorm: Full Clip Edition, all of the same elements are present from the 2011 release with a tech tune up and few new pieces of flair for those who need a shiny new toy to convince you to reinvest. Bulletstorm isn't to be taken seriously, but that doesn't mean that it's not serious fun. Yes, you are on a quest for revenge, but you're also drinking, swearing, wise-cracking, and finding the most innovative and juvenile ways to decapitate, eviscerate, castrate, and immolate enemies this side of the torture rooms of Westeros. 'Revenge' is a pretty serious thing! It's not up there with world or princess saving, but it's nothing to scoff at!" Now I know what you're thinking, "Wait a minute, JB. ![]() In the boots of Grayson Hunt, you're not on a quest to save the world, you're a big has-been out for revenge. ![]() When People Can Fly and Epic Games released the original Bulletstorm back in 2011, they broke out of that mold. If YOU don't do it, the whole world/universe/family goes belly up. Bulletstorm: Full Clip Edition Gearbox Publishing Online Multiplayer Online Co-op Review Game review First Person Shooter Jonathan Barnes Video games are often a power fantasy that places you in the shoes of someone at the center of a universe who has to save the world, free the people, rescue a princess, or fix some other major problem that can only be solved by YOU.
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